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Your opinion on macs

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#21 Edgest

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Posted 08 July 2015 - 04:04 AM

What do you mean by "data"?

Do you do most of your programming in Xcode or a different program?
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#22 Jason

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Posted 08 July 2015 - 06:31 AM

Data to save. Could be anything. Player health. Voxel grid. Enemy locations. You name it.

 

If you're programming natively on iOS or OS X, you use Xcode on the Mac. 

 

Unity is not native programming, but allows for immense cross-platform support. As they say, use the right tool for what you need.



#23 danol

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Posted 08 July 2015 - 12:04 PM

What do you mean by "data"?

Do you do most of your programming in Xcode or a different program?

Currently I use most XCode not sure what I will use next school year when I start with Java :P


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#24 danol

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Posted 08 July 2015 - 12:08 PM

Data to save. Could be anything. Player health. Voxel grid. Enemy locations. You name it.

 

If you're programming natively on iOS or OS X, you use Xcode on the Mac. 

 

Unity is not native programming, but allows for immense cross-platform support. As they say, use the right tool for what you need.

Yeah but is Unity more for game development? and not for "simple" programs? :D 


Bye.

 

The small things are the things who change the world.

 

- Facebook(Direct City): https://www.facebook.com/edendirectcity

- Facebook(Eden Elite):https://www.facebook.com/Elite.Of.Eden

- German Eden fanpage: https://www.facebook.com/EdenWorldBuilderGerman

- Tumblr: http://david-nolte.tumblr.com 

 

 


#25 Jason

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Posted 08 July 2015 - 05:13 PM

Yes, true. Unity runs a rendering loop at 60 frames per second (generally) and has other features built for games that would be overkill for simple or non-game applications. The largest issue with using Unity for simpler applications that don't require those features is the toll on battery life. I would recommend it only if you're making games, 3D simulations, etc.

PS: Java is awful :P

#26 danol

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Posted 08 July 2015 - 07:25 PM

Yes, true. Unity runs a rendering loop at 60 frames per second (generally) and has other features built for games that would be overkill for simple or non-game applications. The largest issue with using Unity for simpler applications that don't require those features is the toll on battery life. I would recommend it only if you're making games, 3D simulations, etc.

PS: Java is awful :P

I know but I have it at school so I have to learn it. But it's probably going to be as boring as programming this school year in C++ it was just so simple I spend the most of the time on my laptop and coded that what I want and answered just questions if no one else in my class knew the answer :D 


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Bye.

 

The small things are the things who change the world.

 

- Facebook(Direct City): https://www.facebook.com/edendirectcity

- Facebook(Eden Elite):https://www.facebook.com/Elite.Of.Eden

- German Eden fanpage: https://www.facebook.com/EdenWorldBuilderGerman

- Tumblr: http://david-nolte.tumblr.com 

 

 


#27 mrob27

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Posted 10 July 2015 - 08:52 PM

I would recommend going for El Capitan over Yosemite, though. All those under the hood optimizations will help the Mac last longer :).

Yes, when it's available (betas don't count), but I kinda don't trust Apple. Since the original question asked about buying a refurbished Mac, maybe they shouldn't count on El Capitan unless they end up buying a current-model mac.

 

(edited after Jason's followup comment)


In the App Store, the 4th sample screen shot is from my world: Tokyo Unified Amuro'44121191'53 (compare)

x0N0ygg.png

The official version has the date 10/11/2015. Accept no substitutes™  ^_^  (I also figured out the file format)


#28 Jason

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Posted 11 July 2015 - 05:28 AM

Well, yes. When it's available :)

 

On that note, the beta is quite terribly littered with bugs... so yeah, Yosemite for now.



#29 mrob27

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Posted 11 July 2015 - 05:50 AM

Well, yes. When it's available :)

 

On that note, the beta is quite terribly littered with bugs... so yeah, Yosemite for now.

That's what I should have said. I was a bit harsh. I'll edit my post. (I don't trust Apple too much :angry: , but I shouldn't take it out on you  :o  )


  • Jason likes this

In the App Store, the 4th sample screen shot is from my world: Tokyo Unified Amuro'44121191'53 (compare)

x0N0ygg.png

The official version has the date 10/11/2015. Accept no substitutes™  ^_^  (I also figured out the file format)


#30 Edgest

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Posted 11 July 2015 - 10:51 PM

When does Apple usually release new macs?
Edgest 17'4 is the most current update to the original Edgest

Edgest City 1'2 Is the most current update for the new Edgest

#31 Jason

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Posted 12 July 2015 - 04:06 AM

Visit this website to see the release dates and days since last release.


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#32 danol

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Posted 12 July 2015 - 09:09 AM

When does Apple usually release new macs?

that depends on the mac you want...


Bye.

 

The small things are the things who change the world.

 

- Facebook(Direct City): https://www.facebook.com/edendirectcity

- Facebook(Eden Elite):https://www.facebook.com/Elite.Of.Eden

- German Eden fanpage: https://www.facebook.com/EdenWorldBuilderGerman

- Tumblr: http://david-nolte.tumblr.com 

 

 


#33 Edgest

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Posted 12 July 2015 - 09:31 PM

I am thinking about Mackbook air or pro. Not the desktop ones
Edgest 17'4 is the most current update to the original Edgest

Edgest City 1'2 Is the most current update for the new Edgest

#34 mrob27

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Posted 13 July 2015 - 12:39 AM

I am thinking about Mackbook air or pro. Not the desktop ones

The non-"retina" MacBook Pro hasn't been updated since 2012, and I see none available as refurbished (see http://store.apple.c...mac/macbook_pro )
 
The MacBook Air was updated in March and probably won't be updated again until next year (see http://buyersguide.m...om/#MacBook_Air ). There are lots of choices if you decide to get a "refurbished" one. (see http://store.apple.com/us/browse/home/specialdeals/mac/macbook_air ).
 
Any will be good "mostly just for programming", as you stated in your original question.

In the App Store, the 4th sample screen shot is from my world: Tokyo Unified Amuro'44121191'53 (compare)

x0N0ygg.png

The official version has the date 10/11/2015. Accept no substitutes™  ^_^  (I also figured out the file format)






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