So, I've been working on my ASHMAZE obstacle course again. I've been busy updating my course to work with the new update, since it's been broken in many ways. For example, trampoline physics have changed which broke a lot of the trampoline challenges in my world. I've fixed most of them by now.
But then I came across this problem. One part of my world involves climbing up on some vines and then moving along the ceiling on the vines. Basically, hanging.
Movement in this fashion has become painfully slow - it would take 10 minutes to walk along the stretch of vines that it should only take 10 seconds to walk across. Why did you do this, Ari? Please fix the movement code!