The Slope Switch
Posted 23 February 2015 - 08:46 PM
Posted 23 February 2015 - 10:33 PM
Yes, the way I'm doing it is not extremely well suited to outside programs that can perform massive block modifications on a large scale. With that said, I don't think the game should really be designed to ensure it works optimally with modification by outside programs. I do think that there are ways to make it so such large scale changes by a modification tool shouldn't be terribly necessary. Examples: allowing the player to control the world's water level, and thereby create oceans of any height or have no oceans at all. In this way, only the water level is saved for the ocean and nothing else has to be.
It still may be desirable for a player to perform some modifications with an outside tool that simply wouldn't be reasonable to do using in-game functionality. But having a slightly higher file size (if it happens to be this way) will have to be the consequence for that. I do think it wouldn't be a big deal, to be honest.
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