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Vuenctools for Eden (Eden world manipulation tool)


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#1 Vuenc

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Posted 04 February 2014 - 04:06 PM

Hi,

based on what Robert Munafo (the developer of the mapping tool) found out about the Eden file format (http://mrob.com/pub/...ile-format.html), I wrote my own program for reading Eden-files and manipulating them. I can change block types and colors (e.g. I could create a flat sand world or an ocean easily) and completely change the look of a world.

Mmy first manipulated world is Vuenccoaster 34min BOTTOMLESS where I removed all stone-, dirt- and grass-blocks that didn't neighbour on air or water. So I got this:

 

image.jpg

 

It's funny to see how all underground tunnels turned into "pipes" :D

 

DOWNLOAD:

[obsolete]

The tool now runs relatively stable and doesn't consume too much RAM. It still takes some time to manipulate the world and you dont see the progress, so just wait when the program doesn't react.

 

Link:

https://www.mediafire.com/?wtwubwxdkb16pit

 

New Version:

The new version 0.2 now also contains a mapping tool, so I renamed this to "Vuenctools for Eden" (it's more than a manipulator now). You can make a map of the current world and save it to a png-file

Note that it's still not fully optimized, and further updates are coming.

 

Download:

http://www.mediafire...ls_for_Eden.zip

 

How to get the world file:

 

You need iFunBox to load the file from your device to your computer. In iFunBox, open the Eden directory and open the Documents folder. You'll find some files with names like "kwahaldwmsnvnrezyebyrytudfenwyhdyayjdwdb.eden", now you need to find the world you're looking for. Maybe the preview pictures can help you, they have the same name as the world ("kwahaldwmsnvnrezyebyrytudfenwyhdyayjdwdb.eden.png"). When you have found the right file, copy it to your computer.

Start the world manipulator, open the file, manipulate it, save it (However don't try to overwrite the original file when saving, this will cause an error, but create a new one).

Then you can either replace the original file in iFunBox, or you copy the manipulated file into iFunBox with a new name (you'll have to restart Eden on your device to see the new world)

 

SOURCE CODE ON GITHUB:

This is still the old version, GitHub will be updated when 0.3 is released (further optimizations)

https://github.com/b...tor/tree/master

 

It's a Visual Studio C# project, in the readme.txt you find instructions for adding own manipulations


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#2 Zora Marslink

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Posted 04 February 2014 - 04:16 PM

Sure. What type of program will it be?

#3 Vuenc

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Posted 04 February 2014 - 04:24 PM

Easy-to-use Windows program, maybe I will also publish the project so that those who know programming (c#) can extend it and add own manipulations

#4 Zora Marslink

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Posted 04 February 2014 - 04:32 PM

Great! Can't wait to use it :)

#5 BrixXx

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Posted 04 February 2014 - 05:05 PM

Meeeh, I want to see my world underground too xC
Easy? I hope, thats true ... :P

My topic:
http://forum.edengam...-brixxx-worlds/
If you like my worlds, give my first topic-post a like :lol:
or vote with the poll ^_^

 

Here a Fan Video from Eden made by me: http://m.youtube.com...h?v=ml1Q78Qtu5M

Follow me on YouTube: https://www.youtube....ser/SphaxDeluxe

 


#6 NinROCK3T

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Posted 04 February 2014 - 06:52 PM

I don't think I'll be able to do it. :(


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#7 Vuenc

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Posted 04 February 2014 - 08:21 PM

The hardest part is to find the right file, then it's just five clicks
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#8 BrixXx

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Posted 04 February 2014 - 08:24 PM

Oh ok... :S

My topic:
http://forum.edengam...-brixxx-worlds/
If you like my worlds, give my first topic-post a like :lol:
or vote with the poll ^_^

 

Here a Fan Video from Eden made by me: http://m.youtube.com...h?v=ml1Q78Qtu5M

Follow me on YouTube: https://www.youtube....ser/SphaxDeluxe

 


#9 Bnm

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Posted 04 February 2014 - 08:28 PM

So I could make a flat bedrock part in my world? So I don't have to restart?

Make this on Mac though.

#10 Zora Marslink

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Posted 04 February 2014 - 09:00 PM

So I could make a flat bedrock part in my world? So I don't have to restart?

Make this on Mac though.

 

I would like it on windows...I use a windows computer...


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#11 Vuenc

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Posted 05 February 2014 - 06:30 PM

I have no Mac so this will be published for windows.


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#12 danol

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Posted 05 February 2014 - 07:08 PM

Easy-to-use Windows program, maybe I will also publish the project so that those who know programming (c#) can extend it and add own manipulations

Yeah C# is a great programming language :D when do we will able to test it?


Bye.

 

The small things are the things who change the world.

 

- Facebook(Direct City): https://www.facebook.com/edendirectcity

- Facebook(Eden Elite):https://www.facebook.com/Elite.Of.Eden

- German Eden fanpage: https://www.facebook.com/EdenWorldBuilderGerman

- Tumblr: http://david-nolte.tumblr.com 

 

 


#13 danol

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Posted 05 February 2014 - 07:15 PM

I would like it on windows...I use a windows computer...

Looks like as it is for Windows :) 


Bye.

 

The small things are the things who change the world.

 

- Facebook(Direct City): https://www.facebook.com/edendirectcity

- Facebook(Eden Elite):https://www.facebook.com/Elite.Of.Eden

- German Eden fanpage: https://www.facebook.com/EdenWorldBuilderGerman

- Tumblr: http://david-nolte.tumblr.com 

 

 


#14 danol

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Posted 05 February 2014 - 07:17 PM

Can I have it to test it? (Maybe I can help to figure out bugs ;)


Bye.

 

The small things are the things who change the world.

 

- Facebook(Direct City): https://www.facebook.com/edendirectcity

- Facebook(Eden Elite):https://www.facebook.com/Elite.Of.Eden

- German Eden fanpage: https://www.facebook.com/EdenWorldBuilderGerman

- Tumblr: http://david-nolte.tumblr.com 

 

 


#15 Vuenc

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Posted 05 February 2014 - 09:41 PM

I'm currently optimizing my program a bit to reduce the RAM usage, but you still will need some RAM because my program loads the whole world into the memory. Maybe I will still optimize this later for reducing memory usage even more and speeding things up, but probably I will publish the first alpha tomorrow.

 

@David  I will publish the source code on GitHub. I don't have bugs at the moment, I'm only trying to improve the performance



#16 NinROCK3T

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Posted 05 February 2014 - 10:05 PM

ARI IS ONLINE EVERYONE!!!


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#17 Zora Marslink

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Posted 05 February 2014 - 10:19 PM

Was...



#18 Vuenc

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Posted 05 February 2014 - 10:37 PM

Yes, ans he answered a question I sent him concerning the file format! :D
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#19 Zora Marslink

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Posted 05 February 2014 - 10:39 PM

Really? Nice...



#20 NinROCK3T

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Posted 05 February 2014 - 10:59 PM

D: What!? I sent him a PM while he was online & he never replied HE HAATEES ME!!! JK wow!!


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